February 28, 2016 by verdegc. Filed under gallery, gamedev3, spring 2016.
I really like this game’s terrains and texture mapping. Very nice looking keys. In the last level, I did notice that I could scale the walls all the way up to the top of the cliffs, but every level reloads nicely when the player falls off the allocated terrain.
I like the key panel on the side. The light functionality was pretty cool, especially on the last level.
Neat game. Had fun exploring.
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