teaching machines

Goblin Run

  2D Platformer   Luis De La Pena

Gravity Escape

  Manipulate gravity to escape the evil Dr. Kris Jonson*! No identification with actual persons is intended or should be inferred.   Texture sources: https://www.assetstore.unity3d.com/en/#!/content/12567 : Wall Textures http://www.myfreetextures.com: Door, lamp, key, table, and chair textures

Static

Final! Playing with Headphones is STRONGLY encouraged. Basically mandatory.

Lucas and Dylan’s Final Game

Micro Doctor

  Made by Samantha R. and Ryan F.

CS 330 Final

See the PDF.

CS 330 Lecture 41 – Multiple Inheritance and Polymorphism

Agenda what ?s mixins in Ruby polymorphism dynamic dispatch TODO The final exam will be posted either late today or early tomorrow morning. I’ll send an email when it is. It will probably be hosted on Google Docs. Note Last time we saw that multiple inheritance would be nice, but many languages don’t support it. […]

Late Third Person

CS 330 Lecture 39 – Inheritance

Agenda what ?s why inheritance? how is inheritance done? inheritance gotchas virtual override is-a vs. has-a TODO I’ve added a Wasd grader and fixed some omissions in the specification. Make you pull these down. One more 2-participation point extra credit opportunity for those of you who couldn’t make the evening talks: make two models in […]

CS 330 Lecture 38 – Dealing with Temporaries

Agenda what ?s fixing output issues read constructor splitting images with | move semantics TODO One more 2-participation point extra credit opportunity for those of you who couldn’t make the evening talks: make two models in Madeup. The objects must be reasonably interesting and not just random globs of triangles. At least one must be […]

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