teaching machines

Honors 104.502 Lecture 7 – Co-o-no Cont’d

February 15, 2016 by . Filed under honors gamedev, lectures, spring 2016.

Agenda

TODO

Note

Today we start by sharing our prototypes with each other. As you share, give feedback:

As we have time, we’ll continue work on Co-o-no, adding Co and No buttons and moving through a cycle of shown and hidden states.

Code