teaching machines

Honors 104.502 Lecture 8 – Co-o-no Cont’d

February 17, 2016 by . Filed under honors gamedev, lectures, spring 2016.

Agenda

TODO

Note

Today we’ll wrap up Co-o-no, adding Co and No buttons and moving through a cycle of shown and hidden states. Our goals today are to learn more about managing game state, providing text communication with our player, and modeling game logic.

Code

67c896c