teaching machines

CS 491 Lecture 17 – Game Jam

April 5, 2016 by . Filed under gamedev3, lectures, spring 2016.

TODO

Lab

Today we will change things up a bit. We will have a game jam. For the next 75 minutes, we will hastily put together a game that satisfies some theme. Jams like this are held frequently, and many are online. They provide a good opportunity to flex your developmental muscle. Usually they are not so short, but what choice do we have?

The theme for today is:

balloons

Somehow this theme must be integrated into your game.