teaching machines

Honors 104.502 Lecture 19 – Terrain and First-person Controller

April 11, 2016 by . Filed under honors gamedev, lectures, spring 2016.

Agenda

TODO

Note

Today we jump into the world of 3D. We’ll write our own first-person controller so we can navigate across terrain. We’ll look at issues of interpolation, strafing, advancing, and rotating the view with the mouse.

Code