In object-oriented programming, the programmer is really a writer of screenplays. Objects are our actors, which we orchestrate around the stage. We cue them to say certain things, have them interact with other objects, and shape them to have an identity that is all their own.
Today, we’ll feel our away around the identities of several objects through some blackboxes. Once we get an idea for what they do, we will implement them in Java.
Here’s your TODO to complete before we meet again:
Given the interview craziness, I added two more days onto the homework 6 deadline next week, but I did and will not change homework 7’s deadline. Both it and homework 7 are worth 10 Blugolds apiece.
Read chapter 8. On a 1/4 sheet, outline an object in Java code to represent some entity of your choosing. Declare its state/instance variables. List at least three behaviors/methods—include parameters, but leave the implementation (between the curly braces) empty.
There will be a second amnesty period during which you may resubmit exactly one of homework 5 and homework 6, but not both. To be eligible for resubmission, you must complete homework 7 early—before December 15.