CS 455 Lecture 9 – Trackball Interface and Lighting++
February 19, 2013 by Chris Johnson. Filed under cs455, lectures, spring 2013.
Before Class
Trackball Interface
Lighting++
In Class
- Implement per-fragment toon shading using a positional light source. Use the right-mouse button to place the light source on a virtual sphere centered over your viewport.
- If you have time, use the left-mouse button to apply trackball rotation to your model.
Haiku
Mice translate to spin
And trackballs spin to translate
Mousewheels spin to scale
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