teaching machines

Feature 4 Post Mortem

March 23, 2013 by . Filed under cs455, postmortems, spring 2013.

This feature was not all that difficult to implement.  I ran into some trouble trying to load the skybox texture initially, because I was already using a texture for the terrain.  My renderer is not set up to handle multiple textures currently, and from what I could tell, would take quite a bit of modification to do so.  So I was forced to remove my terrain texture to load in the skybox texture.  Hopefully I will be able to correct this soon.

The skybox I used came from http://jpclifton.blogspot.com/2011/03/terragen-skybox.html. Unfortunately, there is a bit of a visible crease on one side, which may have been the result of me chopping it up into individual images.  It looks pretty good though.

Here is a quick little video showing the skybox in action.
[youtube http://www.youtube.com/watch?v=_WNILh7xa6Y?feature=player_detailpage]