Feature 10 Post Mortem – Conor
This post is about implementing feature 10, billboards. Since I have a space/moonish scene, I figured that moon rocks would be a fitting texture to use in my scene.
I didn’t use anything for this feature other than the class videos for this one. I only ran into one problem implementing this one, in my OnDraw() call, I was trying to draw my billboards with GL_TRIANGLES when I should have been using GL_POINTS.