Honors 104.502 Lecture 8 – Co-o-no Cont’d
Agenda
- what ?s
- co-o-no
- hide previous round
- co/no buttons
- feedback message
TODO
- Read chapters 5 and 6. On a 1/4 sheet, write down 2-3 questions or observations. Under what circumstances do ideas come to you?
Note
Today we’ll wrap up Co-o-no, adding Co and No buttons and moving through a cycle of shown and hidden states. Our goals today are to learn more about managing game state, providing text communication with our player, and modeling game logic.