CS 455 Lecture 8 – Generating normals, depth testing, and aspect ratios
Before class
Generating Normals
- Watch http://youtu.be/pVt2RUjjgVE.
- For another perspective, read http://www.emeyex.com/site/tuts/VertexNormals.pdf.
Depth testing and aspect ratios
- Watch http://youtu.be/lQKjWjKGAc0.
- Read more about hidden surface removal solutions at http://www.cs.sun.ac.za/~lvzijl/courses/rw778/grafika/OpenGLtuts/Big/graphicsnotes009.html. Relish in the z-buffer’s simplicity.
In class
- First, get depth testing and aspect ratio handling in your previous renderer.
- Next, use W455/sphere.obj to create a satellite/moon orbiting around a planet.