teaching machines

Feature 10 Post Mortem – Conor

April 28, 2013 by . Filed under cs455, postmortems, spring 2013.

This post is about implementing feature 10, billboards. Since I have a space/moonish scene, I figured that moon rocks would be a fitting texture to use in my scene.

I didn’t use anything for this feature other than the class videos for this one. I only ran into one problem implementing this one, in my OnDraw() call, I was trying to draw my billboards with GL_TRIANGLES when I should have been using GL_POINTS.

[youtube http://www.youtube.com/watch?v=2f92JZjsj6E&w=420&h=315]