Feature 1 Post Mortem
Feature 1 was fairly straight forward, because we had a very good example and base of code to work on from the videos provided to us, I simply used the same method. I didn’t have any problems using this method, it just requires that you know the number of vertices and faces before you load the .obj file in. To make this better I could have parsed through the file to see how many there were, but I decided to focus work elsewhere. Here is a couple screenshots of the code and the video of the loading.
[youtube http://www.youtube.com/watch?v=8uOQPzcK0zM&w=560&h=315]