Penrose steps
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I tried making the penrose steps in Blender. It didn’t work very well…
Terrain Toolkit Tutorial 2: Generating Maps with Terrain Toolkit
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While L3DT is a great mapper for anyone who wants a lot of control over how their map looks, sometimes you just want a random, hilly terrain to walk around on. In this case, you can achieve your goal by using the built-in terrain generator in the Terrain Toolkit. Make sure you have Terrain Toolkit […]
L3DT Tutorial 2 and Terrain Toolkit Tutorial 1: Importing your heightmap into Unity
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Importing your .raw file into Unity is not a very complicated process. First, create a terrain object in Unity: Click Terrain → import heightmap – RAW, and select your .raw file from L3DT. In this import window, you can set the size of your terrain, but more importantly you can set the import parameters. Chose […]
L3DT tutorial 1: Creating and exporting a heightmap for Unity
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This tutorial will show you how to create a heightmap in L3DT (Large 3D Terrain generator) and export it to use in Unity. L3DT is a great tool for mapping, because it gives you a lot more control over the terrain and generation process than Unity’s built-in editor does. First of all, download and install […]
Lab 4: Jason and Joel
Here is our lab 3 project, a mario-styled platformer. Have fun! http://www.twodee.org/teaching/honors304-503/2012C/homework/jj/
Cannon Platformer: Lab 3
John Asmus’ and my Lab 3 project. Have fun flying around as a cannon and collecting keys. http://www.twodee.org/teaching/honors304-503/2012C/homework/cannon_project/
Worldbuilder
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