Blender Spraybottle
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Object Instantiation- The Easy and Clean Way
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For one of our labs, we had to write a C# script to instantiate objects in Unity to form a two-dimensional platform level. From what I heard while we were working on this, there were a lot of people with several ‘if…then’ statements, which ends up being ugly and not very future-proof. The method that […]
gamer nerd
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