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Game by Katie Theisen, Rachel Schroepfer, and Rachel Ross
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2D Platformer
Luis De La Pena
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Manipulate gravity to escape the evil Dr. Kris Jonson*!
Texture sources:
https://www.assetstore.unity3d.com/en/#!/content/12567 :
Wall Textures
http://www.myfreetextures.com:
Door, lamp, key, table, and chair textures
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Made by Samantha R. and Ryan F.
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Reposting puzzler because it does not appear correctly right now
]]>But first, if you didn’t get your work from last lab checked off, do so in the first 15 minutes of this lab.
Model a tyrannosaurus rex as described here.
Read the specification for the final project. Compose your team of 2-3 people and have someone on your team send me an email before Monday identifying its members and a one sentence description of the game you will make.
]]>Last time we began looking at making 3D models in Blender. Today we continue that, because 3D modeling is like eating. The more you do it, the better you get at it. We start with a reverse engineering problem. With a neighbor, argue what you steps you would take to to create one of these:
From there we’ll make these:
We’ll then look at the pretty painless task of bringing the rocket into a Unity project.
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