teaching machines

Morrissp:Nogramming

December 1, 2012 by . Filed under cs491 mobile, fall 2012, postmortems.

For this project I designed a new Droid character for the game League of Legends.

In the game, each character generally fills a  certain role. The roles are Assassin/Semi-Carry, Pusher, Tank/Initiator, Hard Carry, and Support. Without going too far into it, the character I designed is a Support. Support characters are meant to help the Hard Carry survive the early game(when they are the weakest), and are supposed to be helpful throughout the game solely on the utility of their abilities.  Each character has 4 abilities mapped to the keys Q,W,E, and R – R being the ultimate move and normally what makes the character. Also, each character has a unique passive ability that the player cannot activate themselves.

Character Name: Roid

Role: Support

Passive: BlueFang

– Aura that increases the range of surrounding friendly champion’s abilities. This range buff increases for each friendly champion nearby.

Q: Bad Intent

– Grants an extra ability for the next spell cast.

E: Alert!

– Pop up target champion.

– (With Bad Intent) Alert! also slows champion for 3 seconds.

W: SeaQuill Injection

– Slows target champion for 3 seconds

-(With Bad Intent) Slows all surrounding enemy champion in a 15 yard range for 3 seconds

R: Feed

– Copy target friendly champion’s Ultimate with half the effect.

-(With Bad Intent) Copy friendly champion’s Ultimate with full effect.

Here is a draft for what the champion would look like. I am no artist.