Post Mortem Feature 3

This feature was rather easy.  Chris supplied all of the code from his specular lighting video.  The one mistake I did have was not normalizing the  light_direction vector.  That made the lighting look rather interesting, but not what I wanted.

 

ttp://youtu.be/IRlxQfpEw-o

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *