HNRS 304.503 Lecture 9 – Astefreuds II
Agenda
- Discussion
- I want a constant rate of rotation (framerate-independent animation)
- I want to fiddle with speed, not code (public variables)
- I want to control my ship (input layer)
- I want to test out collision (risks first!)
- I want to tweak as little as possible (prefabs)
- I want to destroy objects
- I want points (GUI Text)
TODO
- Read chapter 9.
Haiku
Our touch has degrees
We tickle, pat, hug, and bruise
Game touch is numbers
We tickle, pat, hug, and bruise
Game touch is numbers