HNRS 304.503 Lecture ? – Sprite animation
Agenda
- Sprite animation rendering
- renderer.material.mainTextureOffset
- fleshing out our frame-picking algorithm
- iterating through a cycle
- Modeling a coin
- our goal today: a teaser
- hello, Blender
- approximating with a cylinder
- sculpting an emblem
- subdividing with extrusion
- rounding off edges with a subdivision surface modifier
- sharpening edges back up with a loop cut
- incorporating into Unity
- adding a collider
- delayed removal on trigger
TODO
Haiku
Coins don’t really float
It’d be cool if they did
Then I’d fly my couch
It’d be cool if they did
Then I’d fly my couch