teaching machines

Buster minutes from 2012/09/13

We are not the first. Should we do something different (not a cluster)? Peter says yes. Display wall. Chris says cluster + display wall. “Our goal was secondarily the product. Our primary goal was a repeatable process for building a cluster for a classroom on the cheap.” Chris really didn’t say that at the meeting, […]

CS 491 Lecture 4 – XML layouts and widget event handlers

Before This Class Today we’ll dive into our first widget-driven app. By widget, I mean a stock interface element, like a button, a slider, or text field. Up till now we’ve stuck with Canvas and done custom drawing. It’s time to move on. The app we’ll create is one I pulled from Travis’ TODO homework: […]

Aphasia minutes from 2012/09/12

Heather went to Aphasia Camp. Got ideas from SLPs. Identified 4 or 5 subjects to help us evaluate tools. We need to handle multiple types of input: dictation, camera, drawing, typing. Network should support 1:1 messaging. But maybe not comments? Login: icon tap sequence? Security risks in too short a password with too few symbols. […]

HNRS 304.503 Lecture 3 – Interactive Fiction

Agenda Discussion Adventure Interactive fiction with Inform 7 TODO Think about the game you want to make. Haiku

Storybook minutes from 2012/09/11

Looked at last year’s results. Worked, but not on all devices. Syncing animation (exported from Flash as a movie) and Android MediaPlayer no phone. This go around: Unity. Resolve license questions. (Chris) Build first Android app. (Di, Mike) Explore character rigging. (Mike) Document PocketSphinx process. (Chris) Student Research Day is different this year. More than […]

CS 491 Lecture 3 – Media and Resource Management

Before This Class A Before next lecture: Watch http://youtu.be/XQOk5Z-c3yQ. Watch http://youtu.be/HhgOh3odhYU. Skim the SoundPool API (http://developer.android.com/reference/android/media/SoundPool.html) for playing sounds simultaneously. Hey, A. Today we’re going to explore getting Android to play sounds and show pictures. Many of the killer mobile apps these days are rich with media, and in order to reach our first million, we’ll have […]

Rejection from SIGCSE Special Projects

I submitted a proposal for a SIGCSE special projects grant to develop tools for producing text movies. They were gracious enough to express sorrow, a kind and noble move. Thank you for applying for a SIGCSE Special Projects grant. We have finished the May round of proposal reviews, but unfortunately we aren’t able to fund […]

Rejection from CCUMC

I submitted a proposal to the CCUMC for developing tools to record text movies. They only funded one project, and it was not mine. Their rejection was very Goldilocksian. Not too damaging. Not too placating. Dear Chris Johnson, On behalf of CCUMC and the CCUMC Research Committee, I want to thank you for all the […]

Rejection from Google Research Awards

Here’s another rejection I received a couple of years ago. This one’s from Google, for a proposal to build a software development lab for inexperienced programmers. I’m glad this didn’t get funded; it sounded like a lot of work. It certainly helped that Google put such a professional touch on their rejection: Dear Chris: We […]

Rejection from the ESA

This is the first post in a series of the various failures and rejections I encounter throughout my career. This one, by the Entertainment Software Association, was very well stated. If I ever have money to give away, I’m going to push all applicants through to a semi-finals round so that I can send such […]

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