teaching machines

Aphasia minutes from 2012/09/19

Heather met our focus group and got some good direction, which she outlined in the document she emailed to us. Passwords versus icon sequences not so important, as long as logins can be retained. My Story/Diary will be a flow of posts, which can individually be shared with any or selected other members. Events calendar […]

My Test Post

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HNRS 304.503 Lecture 5 – IF cont’d

Agenda post Class homework by ? discussion the primitives of teaching machines Example … TODO Read chapter 7. Haiku+ weak memory strong memory unintelligent intelligent

Raspberry Pi + OpenGL ES

OpenGL ES works on the Raspberry Pi! How did I do it? Well, I… Grabbed vim with sudo apt-get install vim. Grabbed my ~/.vimrc. Calmed down. Looked in /opt/vc/src and built and ran the examples there. Braced myself to plow through the EGL junk. Found pyopengles and downloaded it on my Raspberry Pi. Thanks, Mr. Divaz. […]

CS 491 Lecture 5a – Intents

Before class A Before next class: Watch http://youtu.be/2ip2LA3hoR8. Read the Intent resolution section of http://developer.android.com/guide/components/intents-filters.html. Making your own web browser: Widgets: WebView, EditText, Button LinearLayouts and weight again Callback for button clicks INTERNET permission Handling URL views with an intent-filter* (research better ways) Getting intent data back out in onCreate() B Before next class: Watch http://youtu.be/-r6-mhFVVDc, Read http://developer.android.com/guide/components/intents-filters.html until Intent […]

Storybook minutes from 2012/09/17

Lots of questions about Android projects asked and answered. Nice work, team! Set up PocketSphinx and get the demo app going. Folks have gotten it to work on Windows, but Linux makes it so much easier. (Di) Integrate asset copying code into demo. (Chris) Figure out license. (Chris!) Build a simple rig to test in […]

Simplifying PocketSphinx demo

Following the PocketSphinx Android instructions left me with a demo that did more than I wanted and I didn’t really understand. I pruned away it to simplify it and eliminate the step where I had to copy over the model files with adb. Now, I put the model in my project’s assets directory and mirror that […]

HNRS 304.503 Lab 2 – Interactive Fiction

Your task is design a work of interactive fiction, with these guidelines: Use Inform 7, which is installed on the lab machines and accessible under Computer Science in the Start Menu. The team as a whole should agree on an overarching plot, mood, etc. Each team member is responsible for designing and coding two rooms, […]

HNRS 304.503 Lecture 4 – Placeblitzing

Agenda Placeblitzing Lens discussion Blitz Closed Discussion Open Discussion Haiku

Copying assets out to storage on Android

PocketSphinx depends on some files to get its job done. The HOWTO assumes you push those files over manually. We’d rather bundle them with our app as resources or assets. Assets have the advantage of retaining their directory structure, so we prefer to use them. However, assets don’t have a path to their location on […]

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