teaching machines

Cube edit

My Cube Model (2/4/16 Lab)

CS 491 Lecture 4 – Terrain

TODO For Tuesday, watch Lesson 2 and Lesson 3 of the Blender 3D Design Course. Again, feel free to speed these up with a browser plugin. For a participation point, start with a simple cube and create something interesting by manipulating it in edit mode using any of the tools—but no modifiers. Post an image of […]

CS 491 Homework 1 – First-person

See the PDF.

CS 491 Lecture 3 – Boulder Over Your Shoulder

TODO Watch Unity’s Introduction to Heightmaps Live Training. The first homework will be posted today or tomorrow. In short, it will ask you to create a game satisfying the following requirements: uses a first-person camera allows the player to navigate a terrain includes at least 3 levels manages some kind of inventory inventory collectables are textured models that […]

CS 491 Lecture 2 – Blendering

Agenda what ?s Blender interface review reverse engineering TODO Watch CGCookie’s Unity Basics. On a 1/4 sheet, answer the following questions: I have a Game Object that I want to focus on in the scene editor. What keyboard/mouse actions do I take to zoom in on it? We learned in the videos that Game Objects […]

CS 491 Lecture 1 – Hello, 3D

Agenda what ?s about me you the course trivia fun TODO Install Unity3D and Blender. Read the syllabus. Watch lesson 1 of the Blender 3D Design Course. (I installed the Chrome plugin Video Speed Controller to make Vimeo videos play faster.) Write down 2-3 questions or observations about Blender, 3D modeling, or the course in general […]

CS 491 – 3D Game Development

Course Information Syllabus Enrollment: 27 Lecture Homework Student Gallery