Tic Tac Plus

I’ve been reading through Tracy Fullerton’s Game Design Workshop, and one of the exercises is to extend Tic-Tac-Toe to three players. One of the least satisfying aspects of Tic-Tac-Toe is its predictable outcome (a tie), so I decided to let the third player shake things up a bit by shifting the board left, right, up, […]

Jewel Find

My son, who just turned 8 a couple of weeks ago, has been hard at work on building a game for his school’s science, technology, engineering, art, and math fair. (We just call it a STEAM fair.) He designed all the levels, typed all the code, and generally used me only for the initial levels, […]