teaching machines

CS 245 Lab 1 – JUnit and GUIs

Welcome to the first lab of CS 245. Lab is a time for us to throw some problems at you and for you to clarify your understanding, collaborate with others, get things wrong, and ask lots of questions. Your work for each checkpoint section is inspected by your instructor or TA. Checkpoints are only inspected […]

CS 245 Lecture 2 – GUIs, Clickture

Agenda what ?s who you are program this writing a slideshow application TODO Optional: review CS 145 stuff in chapters 3 and 4 in Core Java. Read Core Java 6.3 through 6.4.2 and 7 through 7.2. What Swing widget creates a box for editing text? 1/4 sheet. Program This Code IPAddress.java TestIPAddress.java AnnotationExample.java Clickture.java ImageDirectoryCursor.java […]

CS 330 Lecture 1 – Hi and Shell

Agenda meta define this course outline shell Define This TODO Watch and play along with the video above on using Bitbucket for homework. Read the syllabus. Read Fred Brooks’ The Computer Scientist as Toolsmith II (http://www.cs.unc.edu/~brooks/Toolsmith-CACM.pdf). Change your shell as you wish. Bring a 1/4 of paper to Friday’s lecture with two questions and two […]

CS 245 Lecture 1 – Hi and JUnit

Agenda introductions black box meta test-driven development JUnit an class for an IP address TODO Watch and play along with the CS 245 Bitbucket video above. Find and watch a YouTube video on JUnit. Read the syllabus. Hand in at the beginning of next lecture a 1/4 sheet of paper with two questions and two […]

CS 330 – Programming Languages

Meta Syllabus Enrollment: 54 Lectures Homework Exams

CS 245 – Advanced Programming and Data Structures

Information Syllabus Enrollment: 46 Lectures Labs Homework Exams