teaching machines

My Terrible Avatar

September 3, 2015 by . Filed under fall 2015, gamedev2, postmortems.

Oh boy, this was harder than I thought it would be.
Here goes nothing:

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The aspect that it’s supposed to represent is my desire towards self improvement.
Not that I’m saying bald is bad, it was just the easiest thing to draw on a stick figure without it looking too weird.
(I tried adding more arms and replacing my legs with wheels, but that ended up being even more confusing.)

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