CS 491 Lecture 16 – Walking and Jumping
October 30, 2015 by Chris Johnson. Filed under fall 2015, gamedev2, lectures.
Agenda
- what ?s
- walking animation
- state transitions via parameters
- jumping
TODO
- Finish those arcade games!
Code
68f0ece
Haiku
Dad liked a few games
But none that required jumping
He didn’t know y
show