teaching machines

CS 318 Lab 3 – Core HTML Cont’d

Dear students, When I think about my favorite and most memorable learning experiences, my high school Spanish classes immediately come to mind. Mrs. Lee did a fantastic job of shaking up the classroom. Her primary vehicle for teaching was a series of little games we’d play to learn and practice the vocabulary. HTML, too, is […]

CS 330 Lecture 4 – Shell Scripting, Part 3

Dear students, Okay, let’s really get around to writing these shell scripts this time: Send files to limbo/recycling bin, rather than hell/non-existence. Send a mass email. Upload a local file to a web server and let the world see it. Let’s consider the shell as a programming language by discussing the following questions: What’s the […]

CS 330 Lecture 3 – Shell Scripting, Part 2

Dear students, We will continue to work with the shell, a world between worlds. A place full of dead mice. Let’s start with a reading review: What does it mean for a directory to be executable? Write a command to run program place, reading from file bets and appending its output to file log. What […]

CS 318 Lab 2 – Core HTML

Dear students, Today we meet the core elements of an HTML document. The folks we meet today will stick with us the whole semester. They will help us give a coarse structure to our information. Before we meet them, I want to spend a moment helping us prepare for the oncoming complexity. Suppose you wrote […]

CS 330 Lecture 2 – Shello

Dear students, Let’s start with some quick review questions. Discuss these questions and their answers with a neighbor. If you don’t talk to someone about these, you fail the exercise. Java : methods :: shell : __________ What do strings look like in a shell script? Suppose I have username and domain variables. How do […]

CS 491 Meeting 1

Dear students, Welcome to CS 491: Game Development for Learning! I was recently reading about a software developer who was trying to teach his 7-year-old to code. I was reading it because I too had a 7-year-old and 5-year-old that I was trying to teach to code. What struck me about the article was that […]

CS 330 Lecture 1 – Main

Dear students, Welcome to CS 330! Think of a big graph, each of whose nodes is one of the many programming languages that have been invented. This class is not about those nodes. The graph also contains a node representing you. This class isn’t about you either. If it were, I wouldn’t be talking as […]

CS 318 Lab 1 – GitHub, Brackets, and Hellos

Dear students, Welcome to CS 318. In this class we learn to make web pages. We’ll learn some technologies like HTML5 and CSS, which are the primary tools of the web design trade. But more importantly, we’ll also grow our brains to think about how to structure information, separate style from content, and communicate through […]

CS 491 Project Milestones

This semester you and your team will be dropped into a box. Calories will be dropped in one side of the box, and a game will pop out the other. The game will meet a call-for-games challenge issued by Filament Games. The game should be fun but also help its players achieve certain learning objectives. […]

CS 491 – Gamedev for Learning

Course Information Syllabus Enrollment: 20 Posts HOWTOs Importing sprites Translating with cursor keys Unity + Git + GitHub Unity Layout (video courtesy Taylor) Unity Asset Store (video courtesy Taylor) 2D Movement, Part 1 (video courtesy Taylor) Moving Platforms (video courtesy Taylor) Using ProBuilder Basic (video courtesy Taylor) ProBuilder Textures and Colors (video courtesy Taylor) Making […]

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