teaching machines

CS 491 Lecture 4 – Finishing Mathch, Really

Agenda what ?s win logic switching between sprites adding sounds (sfxr) TODO Monday is our first lab. This weekend I’ll send out an email with teams. For Wednesday, read up on Transform, vector arithmetic, and Rigidbody. Check out both the manual and the scripting reference on Transform and Rigidbody. On a 1/4 sheet, answer these questions, making sure […]

Audiophile Wei

CS 145 Lecture 3 – Bitbucket and Variables

Agenda what ?s variables types the Math class TODO Set up your homework repository on Bitbucket by following the steps of the video below. Start homework 1. Note We continue our treatment of the computer as a glorified calculator, but we one-up those little number crunchers in a couple of ways. First, we give our […]

CS 145 Homework 1 – due before September 22

See the PDF.

CS 491 Lecture 3 – Finishing Mathch

Agenda what ?s avatars mouse events singleton coroutines swapping sprites TODO Read through the Scripting Overview, up through the Coroutines section. For Friday, write down on a 1/4 sheet 2-3 questions, ideas, connections, or observations drawn from your reading. Code d223074 Haiku

Alex T.’s Avatar

   

CS 145 Lab 1 – Data and Operations

Welcome to CS 145, a class where you learn to teach machines. You won’t just use them. You’re going to become a developer. The lab portion of this class is a time for us to throw some problems at you and for you to clarify your understanding, collaborate with others, get things wrong, and ask lots of […]

CS 145 Lecture 2 – Computer as Calculator

Agenda what ?s communication and office hours course breakdown hello, Java hello, Eclipse computer as calculator operators and literals program this TODO For Wednesday, write a program in Eclipse and on a 1/4 sheet that calculates and prints a vehicle’s gas mileage between fillups. Let the computer do the computing—craft expressions out of mathematical operators and raw […]

CS 491 Lecture 2 – Mathch

Agenda game Mathch static vs. dynamic layout prefabs asset packages adding a singleton GameController laying out the cards shuffling flipping cards game logic TODO Watch two or three randomly chosen Extra Credits videos. These folks regularly share thoughtful criticism of the game industry. Write on a 1/4 sheet the titles of the videos and 2-3 questions […]

Nick W’s Avatar

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