UNITY01
Play in full screen. Controls wsda – To move Left Click – Throw/Interact Description Level One – Like angry birds Level Two – Get a point for each ball spawned but a collision ends the level Level Three – Put the pizza in the oven (still buggy)
CS 491 Lecture 11 – Third Person
TODO For a participation point, play each other’s first-person games and leave a comment. What things were done well? Does the game remind you of others? What about the aesthetics, mechanics, or user interface could be improved to better support the theme or user experience? Lab Today we’ll start a game with the tentative title Our Color […]
Derelict
Repository: https://bitbucket.org/Turkij/derelict/src Itch.io: https://turkij.itch.io/derelict
Rock Paper Checkers
This game is a mixture of Rock Paper Scissors and Checkers. Play against a friend! Click on your piece and use the numeric keypad (on the left side of your keyboard) to move your piece in any direction. You can only kill your opponents pieces that you could usually defeat in a game of rock […]
Honors 104.502 Lecture 12 – Post Mortems
Agenda what ?s post mortems TODO Read chapter 7. On a 1/4 sheet, write down 2-3 questions or observations from your reading. Note Today we’ll play each other’s games and offer some feedback. We’ll follow these general principles of playtesting: The developers listen and watch, but don’t try to help. You want to see what […]
CS 330 Lecture 17 – C
Agenda what ?s buffer overflows gripes with assembly history of compilers and C atoi itoa TODO Read The Descent to C. Write down 2-3 questions or observations on a 1/4 sheet. Note Today we exploit a buffer overflow in an assembly program to redirect the CPU to a function that we aren’t authorized to run! […]
Tile Puzzle
Go on the arrow tiles, move in that direction. Get to the gold square to win. Link to the Game
Castle Savior
Castle Savior is a simple maze game. Using the arrow keys, navigate the maze to ‘save’ all of the people in each level while avoiding obstacles.
Reach for the Stars
Remember to enable full screen and allow the game to use the mouse
BlockFlow
Just a simple spatial puzzle game. You move the blue blocks with the WASD keys. The goal is to clear a path for the ball to drop and land on the target below. Once a path is cleared, this is done automatically. The levels are too easy in my opinion, but they could be made […]