teaching machines

CS 330 Homework 4 – Regexercise

See the PDF. For the purposes of this assignment, you will need Ruby 1.9.*. On thing-[012], only Ruby 1.8.7 is available. Thankfully, Dr. Bui is allowing us the use of one of his machines. Instead of sshing into thing-[012], use dplsubmit.cs.uwec.edu. Just like the thingies, you will need a VPN connection first. However, that’s not […]

CS 330 Homework 3 – JSONograph

See the PDF.

CS 330 Homework 2 – Trois Voix

See the PDF. I used https://ccrma.stanford.edu/courses/422/projects/WaveFormat/ when trying to understand the WAV protocol. You may find others helpful—post links in the comments.

CS 330 Homework 1 – Freql

See the PDF.

CS 455 Homework – Walkabout

See the PDF.

CS 491 Final Project – Sphero

See the PDF.

Q&O Gallery

“Are game experiences really as meaningful as real-life experiences?” “Are games equally fun whether the player wins or loses?” “In a game, is the player’s freedom an important factor in their experience, or can a linear game create the same level of experience?” “What changes in a person that makes their interest in toys decline […]

CS 491 Homework: Mobile Web

See the PDF.

CS 491 Homework: Nogramming

See the PDF.

CS 491 Homework: Web APIs

See the PDF.

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