Unscramble – Hannah & Corey
The goal of our game is to collect letters in the correct order to spell a specific word. The word is not known to the player until he or she correctly collects the letters. Collecting an incorrect letter results in all of your currently collected letters being put back to their original location. We […]
Lighthouse – Cody Kubicek
Featuring super old-school blender.
Heart Hook Blender Model – Hannah
I modeled this heart-shaped hook. I didn’t have the hook with me when I actually made the model, so the shape and sizing is off a little bit, but the general shape is there!
HNRS 304.503 Lecture 15 – Modeling a coin
Agenda Curiosity? (another project by Peter Molyneux) Valve handbook discussion UV mapping a golden coin sculpting a golden coin animating a golden coin TODO Find an object. Model it in Blender. Post a screenshot. Haiku
HNRS 304.503 Lecture 14 – Modeling found objects
Agenda Jesse Schell’s Games for Change keynote crude modeling of found objects TODO Browse through the Valve employee handbook. (If necessary, do some YouTubing to get a background for Valve and its games.) Bring a quarter sheet with two questions and observations based on your reading. Haiku
Trick or Treat!
Trick or Treat game for Michael and Hannah. http://www.twodee.org/teaching/honors304-503/2012C/homework/hm/
HNRS 304.503 Lecture ? – Sprite animation
Agenda Sprite animation rendering renderer.material.mainTextureOffset fleshing out our frame-picking algorithm iterating through a cycle Modeling a coin our goal today: a teaser hello, Blender approximating with a cylinder sculpting an emblem subdividing with extrusion rounding off edges with a subdivision surface modifier sharpening edges back up with a loop cut incorporating into Unity adding a […]
Anna and Alex’s Unity Project for a 4yo
Anna and Alex’s game