teaching machines

CS 491 Lecture 5a – Intents

Before class A Before next class: Watch http://youtu.be/2ip2LA3hoR8. Read the Intent resolution section of http://developer.android.com/guide/components/intents-filters.html. Making your own web browser: Widgets: WebView, EditText, Button LinearLayouts and weight again Callback for button clicks INTERNET permission Handling URL views with an intent-filter* (research better ways) Getting intent data back out in onCreate() B Before next class: Watch http://youtu.be/-r6-mhFVVDc, Read http://developer.android.com/guide/components/intents-filters.html until Intent […]

HNRS 304.503 Lab 2 – Interactive Fiction

Your task is design a work of interactive fiction, with these guidelines: Use Inform 7, which is installed on the lab machines and accessible under Computer Science in the Start Menu. The team as a whole should agree on an overarching plot, mood, etc. Each team member is responsible for designing and coding two rooms, […]

TODO: Jack Ferris

1.  An online casino app.  I’ve always enjoyed casino applications (specifically blackjack and roulette) and there aren’t many out there that support online play. 2.  A voice/sound manipulation app.  An example is the “Inception” app, which distorts sounds picked up from the microphone. 3.  An application that involves your music.  I don’t have a specific […]

HNRS 304.503 Lecture 4 – Placeblitzing

Agenda Placeblitzing Lens discussion Blitz Closed Discussion Open Discussion Haiku

Mystic

This is me. The “Mystic.” Ooooo…

TODO: Chris Sippel

I read the syllabus! But was late 1. A basic Towers Defense game. Enemies move through shortest path through a field, player can place towers that do various actions and block paths. 2. An app that stores basic information (like a spreadsheet of data) onto the devices memory and could reload this information. 3. A […]

CS 491 Lecture 4 – XML layouts and widget event handlers

Before This Class Today we’ll dive into our first widget-driven app. By widget, I mean a stock interface element, like a button, a slider, or text field. Up till now we’ve stuck with Canvas and done custom drawing. It’s time to move on. The app we’ll create is one I pulled from Travis’ TODO homework: […]

Paladin – Champion of the Light

Heyo! Here’s the scan of my epic drawing wherein I summon, nerf, and defeat a dragon! Huzzah!

Creative IT Analyst

HNRS 304.503 Lecture 3 – Interactive Fiction

Agenda Discussion Adventure Interactive fiction with Inform 7 TODO Think about the game you want to make. Haiku

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