teaching machines

CJJJ – Second Semester Game Plan

Story You are sent to a remote island to find a mysterious, powerful artifact/device. This ancient tool has been broken into numerous pieces that must be collected together to gain its original power; however, each bit is still infused with tremendous power that the holder may use. However, on your quest to retrieve the pieces […]

Lab 5 Projects

John, Alex, and Michael Adam, David, and Ryan (not on the web; paste the link address into Windows Explorer) Cody, Matthew, and Thomas Cody, Corey, and Hannah Anna, Jason, and Joel

Literati – Challenges for Game Designers

“Challenges for Game Designers” is a game design book by Brenda Brathwaite and Ian Schreiber. It is a lot like the book we read for class, “The Art of Game Design”, in that it spends a long time on describing and explaining the process of game design to beginning game designers. The first chapter lists […]

Sphero Final Project :: Chris Sippel :: Cameron Bjorklund :: Tom Statz

1) Overview -We are going to design an app that will allow the user to put points on the screen and have Sphero follow the points in order they were placed. This will allow the user to draw specific shapes. WE are also going to have a screen of predefined shapes for the user to […]

SpheroPaint :: Matthew + Landon

Our Sphero project will be a painting application for Android. It’s not exactly what you’d think….we’re not using the ball as a controller for the paintbrush, nor do you drag your finger around on the screen to paint and the Sphero just stupidly follows. No, we are leveraging Augmented Reality on our application. When you […]

Squirrel :: Matthew Mitchell

Yep, it’s a squirrel alright. Or a fox. Your call, really.

Persist – Jake Berner (TackyNotes)

This was by far the most difficult assignment for me. Not the persist stuff, just trying to handle the GUI stuff to make the story around it work for me. My program is a “sticky notes” application, but so-as to not get sued by 3M, I’m calling it TackyNotes. It’s essentially a wall on which […]

Nogramming :: Andy Hurd

For my Nogramming assignment, I decided to do a comic about a little android program who is absolutely pumped about his field trip today.  Enjoy!   Also, before deciding on the artifact above, I drew this nokia brick commander leading his snake warriors into battle.

Tom Statz :: MobileWeb

For this assignment I used jQuery and PhoneGap to make an app that uses the GPS to find and display your current coordinates.  I wasn’t able to get the GPS to work on the emulator, it just times out, but it seems to be a problem a lot of others have too.  I haven’t been […]

Web API :: Matthew Mitchell

With the exception of the final Sphero project, I am finally DONE with coding for Android. It’s been sweet, and I’ve learned a lot, but the biggest thing I’ve taken away from the class is how mobile applications work differently than desktop applications. You’re much more at the mercy of the SDK. So, nothing against […]

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