teaching machines

TODO – Cameron Bjorklund

I read the syllabus!   1. I would really like to know how to create some kind of game that 2 (or more?) players can share some sort of “game board” and alter it in real time and the other player would be able to see the updates. The specific one I have in mind […]

Homework 1 TODO – Tom Statz

I read the syllabus! Here are the five apps I would like to be able to program before the end of the semester: A game where you connect dots to make as many four sided boxes as you can.  It would utilize the touch screen and be multi-player. An app for geologists  that helps them […]

I rode the silly bus!

I read the syllabus! There, FIXED! By the end of the semester, I would like to have some direction towards writing the following types of apps: Touch based games (of course). Informational/alert type applications like weather or sports to consume web services or web based XML data. Apps that make use of the camera and […]

Homework 1 TODO

I read the syllabus! Strobe Light: It uses the camera flash and just turns it off and on over and over as quickly as possible. Maybe have a scale on the screen to change rate. Playing music through the app from the phone memory would be a cool feature as well. Note Widget: It simply […]

Matthew Mitchell TODO

I read the syllabus! Five apps I’d like to learn how to write this semester…well, iOS is my primary interest, however, I’m really excited just to get hands-on experience coding for a mobile device. In my dabbling thus far with writing an application in C++ or Java or Python or whatever, it’s a very different […]

HNRS 304.503 Lecture 1 – Game on

Welcome to Honors 304.503, Digital Game Development. Let’s start with a little game. It’s a two-player dice game with really simple rules. Each player gets a 12-sided die. The game has 100 rounds, or more if you have time. In each round, both players roll. Whoever rolls a 12 — let’s call the game Duodeciduel […]

TODO – Corey Schulz

I read the syllabus! Here is a list of five apps I would like to have the knowledge to write by the end of the semester. A game that has user accounts that can indirectly interact with others. A shared whiteboard with live updates. Integrating with the GPS for tracking user routes. Using RSS feeds […]

CS 491 Homework 1 – Adam King

I read the syllabus! By the end of the semester I am hoping to know how to write an assortment of apps, some of which could ultimately be combined to create more full feature apps such as a way to secure a list of reminders/appointments. Device Security:  An application adding either alternate security, such as […]

CS 491 Lecture 2: Activity and View

Before this class Everyone Install the Android SDK. Don’t forget Eclipse and the ADT plugin! Watch your A lesson or B lesson, details of which were sent to your UWEC account. Come to class with two things: a quarter sheet of paper with two questions and two connections/observations and your teaching outline. Bring your laptop […]

CS 491 Homework: Mobile Web

See the PDF.

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