FISHERR – HW4 – MADEUP
The first model I “Madeup” was a scene of blue butterflies. I used a parametric equation for the butterflies and populated the scene with many of them. The second model I “Madeup” was a variation on the “heart” parametric equation. I designed the loop for generating the curve, and did some revolutions, translation, rotations, […]
spiegedj – HW4
So I like math things so I decided to start with a Möbius Strip. Luckily, there is a relatively simple parametrization that gives you exactly the coordinates you need for the moveto command! R = 10 w = 2 for s in -w .. w for t to 361 x = (R + s * cos […]
CS 455 Lecture 25 – Projective Texturing
Agenda what ?s projective texturing TODO As a lab exercise: Sync with the class repository to get the batsignal starter project. Run it and explore the scene. Notice the cone in the center of the cube. That’s our light source. It will project a bat signal onto the walls of the surrounding cube. Let’s first […]
Brownif Madeup
I made a pretty flower with some circles –flower repeat 10 repeat 20 move 5 yaw 20 end repeat 30 move 5 yaw -20 end end tube This picture isnt the most exciting or cool, i just decided to try and use every ability you could use such as “yaw, pitch…” it is the […]
CS 330 Lecture 39 – Metaprogramming
Agenda what ?s JSON to Object memoize @Override writing a test runner Intentions I am familiar with the practice of metaprogramming, in which a program can inspect and act on itself—i.e., the program becomes another piece of data than can be inspected and manipulated. I am aware of several possible benefits of metaprogramming, including dynamic generation of […]
pinterrm – HW4
My original thought was to design some sort of leaf like structure that slowly rotated upwards. I dropped this idea a while after starting because I didn’t like the look of anything I was coming up with. I then settled on trying to design something that I might like to see 3d printed. Here is […]
Madeup – Mario question mark box
Nothing too crazy here, it’s one of the question mark boxes from the old Mario games. I originally wanted to make a maze, but figured it would be too hard without the ability to “pick up the pen” so to speak. It would be nice to be able to move the marker without drawing a […]
gutzmejr- Madeup models
This first model came from just messing around with the revolve function. That produced the very top part, and then I added the ledges just underneath. I figured it looked like a roof to a pagoda of sorts, so I added the legs and that was that! Code: moveto 0, 0, 0 scale 0.3, […]
Madeup Model – kryzernj
So I didn’t come out with anything as impressive as a double helix or a church, but here’s a sort of interesting pattern. It was essentially a product of just messing around in made up. The only real problems I had with this was when I had a slight memory issue that was quickly fixed […]
CS 330 Midterm
See the PDF.